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Old Nov 11, 2008, 10:58 AM // 10:58   #41
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what ever the update is , i don't see them correcting the one problem i hate very much....

*runs away to cry*

Actually never mind

Last edited by pumpkin pie; Nov 11, 2008 at 11:10 AM // 11:10..
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Old Nov 11, 2008, 11:48 AM // 11:48   #42
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Originally Posted by The Meth View Post
As long as you aren't stupid you can practically AFK through PvE all of the time in NM and 80% of the time in HM. Lag is not a problem unless you are literally lagging out every 5 minutes.
I dislike the way you imply that people who do not play PvE while being afk are stupid.
And please do explain to this stupid person how you PvE while being afk. Very interesting.
Don't say things that simply aren't true. PvE is played actively. You have to move to places and fight you know.
And lag can and has killed many survivors already. It's a fact. It doesn't have to be every 5 minutes. It only has to happen once at a bad time.

on topic: I just hope the max faction titles can be reached without grind now. Quest rewards made higher, max title lowered perhaps, more rewards from donating, higher faction bar cap (which is now 10k), faction rewards from missions and the elite dungeons. We shall see.

oh and afaik Creme Brulee cannot be bought at merchants for 200g. Other sweets can be, but are only 1 point towrds the title. So the title is a lot more expensive.
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Old Nov 11, 2008, 12:19 PM // 12:19   #43
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Well I can say that as usual they are making a huge mistake they reward those who benefit off of things like this and cut the throats of those who just figured it out.

In this game if you don't get in on it first then you lose out. Every framing spot, build and now this has had the same result. They allow a minority to benefit off of it then when the majority figure out what they have been doing and join in they decide it is breaking something that was broken from the start.

Will I buy GW2 no because as much as I love GW I have no faith in the designers to ever do anything right and to do everything wrong when they "fix" something.

And if they were so conserned with boting they should have perma banned everyone who was boting this run.

Last edited by Chieftain Heavyhand; Nov 11, 2008 at 12:24 PM // 12:24..
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Old Nov 11, 2008, 01:20 PM // 13:20   #44
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Originally Posted by germanturkey View Post
i also don't think they'll get rid of hfff, but rather make other means of faction gaining more worth while. (but i don't see how they'll be able to top 200 faction per minute..)
Duel of the Houses. I consistently get 10k in 70-75 minutes with that quest using H&H. If they simply raise the faction reward for Duel a bit, say to 500-600, it will easily match the current Lutgardis farm as a way to gain faction, but in a way that isn't bottable. If they double the faction reward -- 800 per duel instad of 400 -- then it will blow HFFF out of the water. Since a good group of players can probably do Duel faster than H&H, it might even revive group play there.
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Old Nov 11, 2008, 03:31 PM // 15:31   #45
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what is this "duel of the houses" you speak of... of the three games, i've played factions the least.
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Old Nov 11, 2008, 03:45 PM // 15:45   #46
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Its a quest on the kurzick side. The equivilent on the luxon side is The Jade Arena (much more popular over there since the luxon equivilent of securing echovald forest is much slower).

Basically when you enter the explorable a team of enemies is randomly picked from 5 groups. You pick up the quest and have to fight said group. The groups are pretty well balanced, the whole quest is set up much like a PvP deathmatch of 8v8. It's pretty easy in NM but fairly difficult in HM unless you abuse imba skills. The kurzick quest usually has you going up against a team with a certain focus (ie 5 rangers, 2 monks, 1 ritualist is one team), while the luxon quest usually has a more balanced team. All enemies have Resurrection signets and most of the builds are semi-decent (WoH monks for example).

If HFF is nerfed so that you can't do it without fighting, I would like to see all quests give 2x faction when done in HM. I've done the Jade Arena quest in both NM and HM, and that quest in HM is probably one of the more challenging quests in the game. It would be nice to see doubled faction in HM to give an incentive to do it at higher difficulties, because right now the very slight benefit from double faction from kills does not outweigh the greater amount of time a HM quest takes.

Last edited by The Meth; Nov 11, 2008 at 03:50 PM // 15:50..
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Old Nov 11, 2008, 03:50 PM // 15:50   #47
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Quote:
Originally Posted by The Meth View Post
Its a quest on the kurzick side. The equivilent on the luxon side is The Jade Arena (much more popular over there since the luxon equivilent of securing echovald forest is much slower).

Basically when you enter the explorable a team of enemies is randomly picked from 5 groups. You pick up the quest and have to fight said group. The groups are pretty well balanced, the whole quest is set up much like a PvP deathmatch of 8v8. It's pretty easy in NM but fairly difficult in HM unless you abuse imba skills.

If HFF is nerfed so that you can't do it without fighting, I would like to see all quests give 2x faction when done in HM. I've done the Jade Arena quest in both NM and HM, and that quest in HM is probably one of the more challenging quests in the game. It would be nice to see doubled faction in HM to give an incentive to do it at higher difficulties, because right now the very slight benefit from double faction from kills does not outweigh the greater amount of time a HM quest takes.
Seconding this but they also really need to get the kinks out of the Jade Arena quest. I'm not sure how it is on the Kurz side of things but when the NPC's fail to turn aggressive, (sometimes more than once in a row) it starts to get aggravating and demotivating to a degree. Perhaps they should have the NPC's turn aggressive from the moment the quest is taken?
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Old Nov 11, 2008, 04:23 PM // 16:23   #48
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Originally Posted by Lady Lozza View Post
Taking sweet tooth as an example, solely BUYING creme brulees at 200g from the trader (worth 3 points I believe) it would cost roughly 667k to max the title. .
Creme brulees aren't available from any trader. You're thinking of Red Bean Cakes, and they provide 2 points and cost 400g. That's 2000 plat for the title, from scratch. And there are 2 of them, plus the drunkard. Excuse me for thinking this "reducing title grind" update is a bulls--t cover for a fistful of nerfs.
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Old Nov 11, 2008, 04:50 PM // 16:50   #49
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Some guy made a suggestion to make Urgoz and the Deep give faction rewards as well. (can't find it though, maybe on that other forum)
The +5 priest bonus and completion bonus should make these area's wanted again.
Add a new green or mini to the end chests and it will be the hottest place untill the next nerf.
That's putting the F from Fun back in Faction Farming!! :P
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Old Nov 11, 2008, 06:10 PM // 18:10   #50
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Should just make it so a real player has to get each spot, heros/henchies don't trigger the spots.
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Old Nov 11, 2008, 06:40 PM // 18:40   #51
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I stand by my statement that the persons who are screaming for this to be nerfed are the very ones who maxed their titles out by doing it in the first place.

They are doing so to cling to their high rank and keep others form gaining it as well.

The bot mania that has become Guild wars is truly pathetic. When ever there are large amounts of people doing something now the first thing you hear is BOTs.

Like I said if Anet was so concerned over the BOT problem with the HFFF then they should have permabaned those they caught doing so, did they? No.

Why?

AS for all the people screaming BOT at every instance give me a break. We have a Double faction weekend and people wonder why there are so many people there, oh they are using the sign post they must be BOTs even though the lag is horrible because there are so many people that is how most of us deal with it, never mind that.

Will I continue to play the game yes, will I buy GW2 no.

I will continue to play till they nerf this game into oblivion which seems to be peaking over the horizon. Maybe that is their business plan for GW2, nerf the life out of GW and they will have to buy GW2.

Some one started a thread about people leaving they aren't leaving they are being driven away by stuff like this.

A minority figure something out and exploit it for all it is worth then when others start doing the same the minority begins screaming for a nerf because it is going to break the game if everyone can do what they did. Wasn't hard for them to do and didn't break anything while they were doing it but once everyone starts doing it, it all of the sudden is this broken thing that bots and people are taking advantage of and it is breaking the game.

The same people who take advantage of these things are also the same people who are first to come out asking for something to be done to stop it at a later date.

Why is it when everyone can do it its broke, but when the minority does it its ok? Those who start these things are rewarded for it and those of us who learn about and do exactly the same thing they were doing are punished for it or deigned the same chance to reap the same rewards.

The main reason I like this game is you don’t have to devote unlimited amounts of time to it, the fun in the HFFF was that you could just perform a mindless activity for a short time hear and there and help raise a ridiculously high rank system that is tied to some decent skills with out having to devote endless amounts of time in one sitting.

I’ll wait to see how this all pans out but I really think they are just going to make it so ridiculously impossible and time consuming to gain rank there will be no point to it.
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Old Nov 12, 2008, 02:24 AM // 02:24   #52
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And if they were so conserned with boting they should have perma banned everyone who was boting this run.
Totally agree with this statement.
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Old Nov 12, 2008, 03:43 AM // 03:43   #53
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It would be incredibly easy to nerf HFFF without affecting the rest of the game too much (disable hero flagging on the U map), but the problem is that they shouldn't.

The title itself is broken, not the methods for attaining it. The title encourages looking for exploits. If the title itself were fixed (massive renegotiation of the amount of faction needed per tier), then we could leave the game mechanics intact that allow us to order heroes to all corners of the globe.
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Old Nov 12, 2008, 04:46 AM // 04:46   #54
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Originally Posted by Chieftain Heavyhand View Post
I stand by my statement that the persons who are screaming for this to be nerfed are the very ones who maxed their titles out by doing it in the first place.

They are doing so to cling to their high rank and keep others form gaining it as well.

.......

The same people who take advantage of these things are also the same people who are first to come out asking for something to be done to stop it at a later date.
QFT. I'd imagine the most vocal people who want this nerfed are those who've gotten to r10+ and now want to make that more leet by keeping other people from doing the same.

I believe they should give faction for urgoz/deep, much the same way they give lb for doing doa. wtf, it's the same thing why do they not do that already.
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Old Nov 12, 2008, 04:48 AM // 04:48   #55
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HFFF would be easily fixed by making the trigger spots random for each spawn.

As for making the title easier to obtain I hope they have come up with some viable solutions.
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Old Nov 12, 2008, 10:15 AM // 10:15   #56
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Originally Posted by The Little Viking View Post
(re, banning botters)Totally agree with this statement.
...they do.
Yes, you may see people you think are botting, doesn't mean they are. It's far from easy to spot the hardcore grinders from the botters.
--

Disabling heroflagging on the U map is a horrible idea. Nanood's suggestion of making flag spots random seems sensible, although potentially problematic (unreachable spots, etc).
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Old Nov 12, 2008, 10:27 AM // 10:27   #57
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Quote:
Originally Posted by Chieftain Heavyhand View Post
I stand by my statement that the persons who are screaming for this to be nerfed are the very ones who maxed their titles out by doing it in the first place.

They are doing so to cling to their high rank and keep others form gaining it as well.
Are you sure HFFF is getting nerfed?
I thought other options were getting buffed.

Because I'd imagine that the problem here isn't the fact that HFFF is the shortest way of getting to the title - the problem is the fact that the fastest way takes over 300 hours.
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Old Nov 12, 2008, 10:38 AM // 10:38   #58
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Originally Posted by upier View Post
Are you sure HFFF is getting nerfed?
I thought other options were getting buffed.

Because I'd imagine that the problem here isn't the fact that HFFF is the shortest way of getting to the title - the problem is the fact that the fastest way takes over 300 hours.
From the first page;
Quote:
...after this update the HFFF won't be the easy thing that it has been for a long time.
But yes, it sounds like other things are being buffed also.
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Old Nov 12, 2008, 10:45 AM // 10:45   #59
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Two ideas I would've suggested have come up already. Up the faction title max according to title rank (like Balth) and increase the number of games that can be going on at a time at Aspenwood and AB. Otherwise the waiting will be horrendous, should the faction gain be buffed.
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Old Nov 12, 2008, 10:45 AM // 10:45   #60
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I say they change the maps, so guiding heroes through tunnels might not be as easy as before.
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